Game Description
Journey In the Dark is a third person action adventure game. As the main character, your goal is to solve the puzzles of the dungeon and defeat the monsters that are in your way.
Story
In the Hero's village, a Magic Crystal was guarded closely because of the strange powers it possessed. One day a Wizard attacked the village, killing many of those that lived there and stole the Crystal. As one of the few who survived, our Hero has been chosen to avenge his people and slay the evil that destroyed his village.
How To Play
asdw - strafe movement
e - open doors, drag statues (hold down)
m - open/close map
p - turn off music
left click - sword attack



e - open doors, drag statues (hold down)
m - open/close map
p - turn off music
left click - sword attack
- Collect gems for points.
- Pick up hearts to regain life.
- Dodge fast-moving spike blows in narrow corridors.
- Press the correct combination of switches to open doors.
- Find statues to hold down switches and open doors.

Puzzles
- Find statues to hold down switches.
- Press the correct combination of switches to open doors.
- Dodge fast-moving spiked obstacles.
- Avoid falling into lava pits.
Technologies
- Hierarchical View Frustum Culling
- Binary Space Partitioning
- Bump Map Shaders using Cg
- Md5 Model Parsing and Displaying
- Billboards
- Alpha-Channeled TGA Texture Files
- Hand Customizable Level Format and Level Editor
- Sound and Music
Resources
This is a list of libraries and tutorials we used to create our game.
Libraries:
SDL
SDL Mixer
Freetype 2
Cg
MD5 Rendering and Animation:
MD5Mesh and Md5Anim files formats
BlenderWiki - BSoD/Character Animation
Blender
Textures:
3D Game Textures by Luke Ahearn
Shaders:
Simple Bumpmapping
XNA Shader Programming
Character Modeling and Animation:
Your first animation in 30 minutes
Modeling a lowpoly character
Libraries:
SDL
SDL Mixer
Freetype 2
Cg
MD5 Rendering and Animation:
MD5Mesh and Md5Anim files formats
BlenderWiki - BSoD/Character Animation
Blender
Textures:
3D Game Textures by Luke Ahearn
Shaders:
Simple Bumpmapping
XNA Shader Programming
Character Modeling and Animation:
Your first animation in 30 minutes
Modeling a lowpoly character
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